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Hugh Charlton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear grey pants and tee shirts. His red hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Hugh was born on a far western forest where he grew up under the tutelage of his father, an expert Mayor. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Hugh never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Flaws: Cynical. Bonds: Poor, In love, Slave, Immigrant. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Charlton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 sp. Alexandrite (400 gp). Jet (80 gp). Chrysoberyl (80 gp). 1 Minor magic item.


Social Check DCs


Charles Ramsey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears many layers of old clothing at all times. His brown hair has been sun bleached extensively. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He married young, but lost his spouse to gnolls. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy, Depressed. Bonds: Poor, Enemies, Adventurer. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Charles Ramsey, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills Acrobatics +1, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 60 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Chatham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His long auburn hair reaches down to his waist. His blue eyes peer out from beneath his deerstalker green hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Athletic. Flaws: Cynical, Impulsive, Disease, Insomniac. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Chatham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Golden yellow topaz (200 gp).


Social Check DCs


Adam Marlowe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His blonde hair and beard is wavy and long. He has gleaming, smiling amber eyes.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Adam Marlowe, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)18 (+4) 11 (+0)6 (-2)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Rolf Woods, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears just a pastel suit. His chestnut hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he wants revenge against illithids

Ideals: Disciplined. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Rolf Woods, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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