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Richard Sharps, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple blue robe with black stripes complete with hood. He is tall, broad shouldered and powerfully built. His hair is red and very short. This violet eyed northerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Cartwright, but he was a colossal failure. He then took over the family business and is one of the better Mason for hire.

Motivation: He has comitted a past crime that haunts him to this day; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Flaws: Mundane. Bonds: Religious, Job, Criminal record. Occupation: Mason

Voice: German accent

Attributes [hide]

Richard Sharps, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)5 (-3) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. Solid gold idol (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Aldous Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in earthy colors with a green and tan handkerchief worn on his right side. His white hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist, Entrepeneur. Bonds: Military, Adventurer. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Aldous Kensley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roland Bradley, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. He has silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He can't help but pocket interesting objects he comes across

History: He was raised by priests from a young age. Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Insane, Racist. Bonds: Criminal record, Religious, Mentor. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Roland Bradley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 19000 cp. Hematite (6 gp).


Social Check DCs


Gerald Compton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears bulky grey painted plate armor, and his gloved hand is found clutching a mace. His white hair is styled in orderly dreadlocks. He has a dull look in his amber eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting, Entrepeneur. Flaws: Shy. Bonds: Poor. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Compton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ralf Atherton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Atherton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. 1 Chain shirt. 1 Buckler.


Social Check DCs

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