Diggory Holton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Stylist does. He has a long brown beard with little hanging trinkets. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in the west to a Stylist, Diggory learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and human compassion
Ideals: Athletic, Logical. Flaws: Ugly, Racist. Bonds: Job. Occupation: Stylist
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Minor magic item.
Anthony Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man has a large tan mantle and cape that has been intricately interwoven into his violet robe. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is lengthy. This green eyed northerner is not easily forgotten.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. After a long history of fighting, Anthony and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Flaws: Antagonistic, Disease. Bonds: Rich, Enemies, Slave. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
Possessions: 200 gp.
Gerard Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear grey clothing when he does not wear armor. He keeps his long black hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Gerard has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Disease, Antagonistic, Insomniac. Bonds: Mentor. Occupation: Bounty Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp.
Rolf Mitchell, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, brown cloak. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Impeccable, Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Hunter Ogden, Male Human [Permalink]
Personal [hide]
Description: This western man wears a fancy yellow suit. His clothes are grease stained in places. He has done his best to style his brown hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Hunter was born on a far western forest where he grew up under the tutelage of his father, an expert Locksmith. He has never given up on his writing dream.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Bonds: Attractive, Poor, Immigrant, Slave. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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