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Advanced [show]


Aldous Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long chestnut beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Logical. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Kelsey, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alex Tattersall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and he perpetually has his mace ready. His hair is long and chestnut with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a minor phobia of water and hates getting wet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Attractive, Military. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Alex Tattersall, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)6 (-2) 15 (+2)7 (-2)
Skills Animal Handling +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp.


Social Check DCs


Aldous Norton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy white pantaloons and a black scarf. His white hair is kept up in a ponytail inside a broad hat. He has gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with dancing.

History: Born in the north to a Body Guard, Aldous learned a great deal about his father's area of expertise. Aldous was born on a far northern island where he grew up under the tutelage of his father, an expert Body Guard. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Aldous Norton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gerard Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. He sports a long black beard, and similarly colored long hair. His eyes are amber and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: He was born in the south. Gerard was born on a far southern plains where he grew up under the tutelage of his father, an expert Junk Dealer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Optimist, Pacifist. Flaws: Ugly, Secretive, Fearful. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Gerard Willoughby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)4 (-3) 10 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dustin Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a feathered hat upon his head. His skin is fair and his fingers are delicate and long. His blonde hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Justice, Fighting. Flaws: Ugly, Selfish. Bonds: Criminal record. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Dustin Kent, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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