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Advanced [show]


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in an above average manner. His blonde hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gomory hails from a village terrorized by drow. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and he has money and likes to spend it

Flaws: Insane. Bonds: Attractive, Rich, Enemies. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Melancon, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)4 (-3)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has wavy blonde hair. His violet eyes peer out from beneath his deerstalker blue hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Adventurer. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Raymond Hornsby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 16 (+3)15 (+2)
Skills History +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Charlton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear white tank tops with blue pants. His auburn hair is thinning but still full. He has violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Spy, Trym learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Spy. He used his abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Philantrophist, Fighting. Bonds: Job. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Trym Charlton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)6 (-2) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Tim Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting violet shirt and pants. He has a penchant for wearing a ring with an oversized jet on his right hand. His blonde hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: Tim was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Regain custody of his son.

Ideals: Persistence. Flaws: Racist, Impulsive. Bonds: Rich, Family. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Tim Spaulding, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. He wears a colorful flower in his silver hair. His eyes are a pleasant blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Terse. Bonds: Attractive, Rich, Nature. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Bradly, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 7 (-2)8 (-1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 70 pp. Aquamarine (400 gp). Banded agate (14 gp).


Social Check DCs

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