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NPC Generator

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Advanced [show]


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Rich, Criminal record. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Guy Springfield, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Solomon Braxton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and chestnut with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Solomon Braxton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Chad Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered glaive and tarnished halberd as well. His black hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Chad Wade, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Woods, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly ceremonial daggers and halberds. His hair is long and white with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His eyes are hazel and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Assassin. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found.

Ideals: Joker. Bonds: Attractive, Criminal record, Poor, Family, Job. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Woods, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Don Shirley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his yellow robe and has his monstrous two handed axe always slung over his shoulder. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Don's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To end his boredom.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Mundane. Bonds: Mentor. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Don Shirley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 10 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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