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Advanced [show]


Manfred Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Manfred was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Family, Criminal record. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Prescott, Male Human Fighter 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Kyle Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is auburn, silky, and of moderate length. His gray eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kyle was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Athletic, Joker. Bonds: Attractive. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Kyle Hackney, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Brandon, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Merchant, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His golden hair is cut short. His blue unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the south to a Merchant, Lance learned a great deal about his mother's area of expertise. His childhood dream was to be a Tanner, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Tanner again; and his religion dominates his actions

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Job, Religious. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Brandon, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Tiger eye turquoise (6 gp). Jet (120 gp). Carnelian (60 gp).


Social Check DCs


Kyle Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a slight overbite and is overall scrawny. His black hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He now owns his own business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Ugly. Bonds: Job, Has a crush, Debt. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Kyle Axton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in a clean yellow cloak covering his clean studded leather. His clothes are grease stained in places. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Tim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Immigrant, Religious. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Tim Kelsey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)18 (+4) 16 (+3)16 (+3)
Skills Athletics +0, Deception +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Gnoll, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp.


Social Check DCs

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