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Advanced [show]


Don Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with blue highlights, and long white pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying black hair a little too much giving a sharp black color. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small desert village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. He now mingles about in high society.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Nature, Criminal record, Job. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Don Skelton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Goblin, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theobald Everly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue small hat and blue clothes. He is an epitome of beauty. His silver hair is still thick. His hazel unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Attractive, Religious, Enemies. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Theobald Everly, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Diggory Clayden, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: He is a Maurezhi in disguise. He was an athlete and attended two major summer competitions. He never won. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Athletic. Bonds: Guardian, Adventurer, Job, Has a crush. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Diggory Clayden, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. Citrine (50 gp). Jasper (50 gp).


Social Check DCs


Arnold Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He carries a battered kukri and tarnished dagger as well. His silver hair is unkempt and raggedy. He has brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Arnold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Servant and was forced into it by his family.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Servant

Voice: Whispers

Attributes [hide]

Arnold Clinton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs


Thomas Bentley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. His long chestnut hair is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: Born in the north to a Server, Thomas learned a great deal about his father's area of expertise. A gifted student he started as a Priest, but he got bored and became a Server. He was granted necromantic powers by his dying sister.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Logical, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Bentley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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