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NPC Generator

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Advanced [show]


Henry Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's attracted to the PC.

Ideals: Gifted, Logical. Flaws: Greedy, Insane. Bonds: Poor. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Henry Melancon, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Golden yellow topaz (1000 gp). Jade (80 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs


Bertram Middleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His white hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bertram was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Animal Trainer again; and marry his brother to traveling adventurers

Ideals: Opinionated, Logical. Bonds: Attractive, Adventurer, Family, Job. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Bertram Middleton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Conrad Tyndall, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He wears his auburn hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the north. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Conrad took refuge in the large cave and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Pacifist, Persistence. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Conrad Tyndall, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple tan line shooting up and back down. He has a slight overbite and is overall scrawny. His black hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Sailor; and he's attracted to the pc

Ideals: Passionate. Flaws: Ugly, Mundane. Bonds: Has a crush. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Barlow, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)8 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Percival Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a black suit, grey shirt, and brown tie. His hair is red and curly. His amber eyes peer out from beneath his small black hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: The child of a Servant, who enjoyed hunting, Percival was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Percival took refuge in the large cave and found the beat up shortspear and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and expand his business

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Nature, Job. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Wharton, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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