Aldous Atterton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long black beard, and similarly colored long hair. He has gleaming, smiling violet eyes.
Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Servant.
Motivation: A rival would like him out of the picture.
Ideals: Athletic. Flaws: Fearful. Bonds: Poor, Job, Criminal record. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2 Antitoxin.
Shane Marlowe, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his auburn hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and many dire rats want him driven away
Ideals: Joker, Professionalism, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).
Kody Darlington, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tight fitting green shirt and pants. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Sold as a small child to a necromancer, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.
Motivation: Regain custody of his daughter.
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Mentor. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Ernest Burton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a red handlebar mustache and slicked back red hair. He has a dull look in his violet eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is a Jackalwere in disguise. He helped his mother out around the business and became quite the natural. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: Wants a kiss; and he wants to meet his childhood hero
Ideals: Joker, Impeccable. Bonds: Adventurer, Job, Has a crush. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee.
Robert Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and tan handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His auburn hair is cut short. His thin eyebrows rest above his beady hazel eyes.
Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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