Manfred Mitchell, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a green cloak and cross-gartered blue stockings. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.
History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Logical, Athletic. Flaws: Depressed, Insane. Bonds: Nature. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 2200 sp.
Gerald Berkeley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of strength around his neck, and a trident on his belt. His brown hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 sp.
Aldous Cason, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear tan pants and tee shirts. He wears his silver hair up. His eyes are green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His job bores him to no end. He has decided to make it more interesting.
History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out south to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Mentor. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp.
Charles Fidget, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He very much looks the part of a Layabout. He has a hunchback. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Layabout. As long as the job gets done he does not care how it got done.
History: Charles lived on a farm with his mother, near the main road leading to a nearby town. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Smoky quartz (40 gp). Silver pearl (130 gp). 3 Smokesticks.
Tim Sydney, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His auburn hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 4000 cp. 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!