Raymond Copeland, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair is lengthy. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.
History: Raymond was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: He has money and likes to spend it; and wants his loneliness to end
Ideals: Persistence. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Odo Marston, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white top hat and white clothes. His brown hair is thinning but still full. His eyes are a pleasant gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved out south to avoid the crime he committed. He has never given up on his writing dream.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
William Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of luck on his torso. He has a slight overbite and is overall scrawny. His chestnut hair is greasy and uncared for. His eyes are likewise gray.
Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. William was born on a far western island where he grew up under the tutelage of his mother, an expert Courier. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy.
Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Immigrant. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 1 Minor magic item.
Conrad Ridley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. With a patchy brown beard and wild brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Criminal record, Rich. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Peter Sharps, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His silver hair is knotted and matted. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Peter hails from a village terrorized by goblins. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by goblins. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: To clean up the streets; and revenge
Ideals: Philantrophist, Joker, Gifted. Bonds: Enemies, Guardian. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
