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NPC Generator

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Advanced [show]


Aldous Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His broad hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in a small island village. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and human compassion

Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Poor, Family, Nature. Occupation: Merchant

Voice: French accent

Attributes [hide]

Aldous Rayden, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Frederick Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green shirt with thin black vertical stripes and grey pants. He has done his best to style his white hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Frederick was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Selfish. Bonds: Job, Rich, Adventurer, Criminal record. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Frederick Bradshaw, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp. Rich purple corundum (500 gp).


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears grey painted combat armor at almost all times. He has a red handlebar mustache and slicked back red hair. His eyes are green and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure.

Ideals: Justice. Bonds: Has a crush, Rich, Criminal record. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Nibley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 10 (+0)7 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 pp.


Social Check DCs


Drogo Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to hide his balding. This amber eyed northerner is not easily forgotten.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has since lost track of the people in his past.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined. Bonds: Attractive, Criminal record, Family. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Drogo Nibley, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 43000 sp.


Social Check DCs


Gilbert Coombs, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting yellow shirt and pants and is in decent physical shape. He keeps his white hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gilbert was born with his father's beautiful face. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Flaws: Insomniac, Insane. Bonds: Military, Attractive, Nature. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Gilbert Coombs, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)6 (-2) 8 (-1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1000 sp. Jet (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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