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NPC Generator

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Advanced [show]


Arnold Lindsay, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tight fitting black shirt and pants. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Arnold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and he desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Lindsay, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)18 (+4) 16 (+3)15 (+2)
Skills Arcana +6, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Celestial, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Digby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and is dressed in earthy colors with a grey and black handkerchief worn on his left side. His left hand appears badly burned and disfigured. He has chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 4 years old his parents immigrated from the east. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and to share knowledge with the world

Ideals: Passionate, Logical. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Digby, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Guy England, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with grey colored cloaks and clothing and is in decent physical shape. He has wavy brown hair. His hazel eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing music.

History: He got into the Hunter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Hunter soon after.

Motivation: To be a Assassin again; and wants to raise his children well

Ideals: Joker, Artistic. Bonds: Job, Family. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Guy England, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Norman Cooper, Male Human [Permalink]

Personal [hide]

Description: This man wears brown painted combat armor at almost all times, and sports empty pouches on his belt. He has wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Norman was born the youngest of three triplets. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Depressed. Bonds: In love, Family, Adventurer. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Norman Cooper, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright brown suits and hats. He is muscular with a powerful set of arms. He wears his red hair down. His thin eyebrows rest above his beady violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.

History: Thomas was born the youngest of three triplets. His family was turned out during the war. He and his family wandered south to less war torn lands. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Shy, PTSD, Fearful. Bonds: Job, Family. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Halsey, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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