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NPC Generator

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Advanced [show]


Shane Vance, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly hand crossbows and sickles. He keeps his long blonde hair kept up in a rat tail. He has amber eyes and a brown hat with a grey feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Joker, Gifted. Bonds: Criminal record, Slave. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Shane Vance, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Dean Ogden, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears yellow painted combat armor at almost all times. His skin is also unnaturally pale. His black hair is heavily combed to the left. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Dean Ogden, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Crowbar.


Social Check DCs


Ralf Kent, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His white hair is long and unkept. His eyes are likewise blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised by priests from a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Ralf Kent, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (140 gp). Smoky quartz (30 gp).


Social Check DCs


Alex Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He keeps his long brown hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Alex took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Insomniac, Disease. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Alex Cumberbatch, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear white pants and tee shirts. His red hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Bookbinder.

Motivation: Sabotage a competitor.

Flaws: Impulsive. Bonds: Poor, Job, Nature, Adventurer. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Clare, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 5 (-3)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 7
Languages Common, Gnome, Giant, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Disguise kit. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs

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