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Advanced [show]


Theobald Landon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear red tank tops with blue pants. He is an epitome of beauty. His hair is long and silver with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He got into the Mayor business at a young age. He helped his father out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Bonds: Attractive, Enemies, Job, Criminal record. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Theobald Landon, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 6 (-2)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 50 pp.


Social Check DCs


Lewis Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. He has a moderate pudge and is not very fit. He has wavy chestnut hair. His brown eyes peer out from beneath his small violet hat.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Enemies, Family, Attractive. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Lewis Ramsey, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Odo Tinley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has styled his chestnut hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Locksmith in town.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Mundane. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Odo Tinley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Athletics +4, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Adam Springfield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears baggy black pantaloons and a grey scarf, marred by sweets. His long red hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Flaws: Ugly, Selfish, Insane. Bonds: Criminal record, Military. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Springfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gerald Haley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears violet painted combat armor at almost all times, he is not a threatening figure. He sports a flattop hair cut. His violet eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Gerald was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Haley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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