William Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered red stockings. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and wishes to resurrect an old love
Ideals: Fighting, Disciplined, Optimist. Bonds: In love, Rich. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 16000 cp. White pearl (110 gp). Rose (60 gp). Jade (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bernard Graham, Male Human [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he wears blue painted combat armor at almost all times. His hair is always cut to a buzz. His eyes are gray and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Performer, but he got bored and became a Mercenary. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
Conrad Merton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has a tattooed face.
Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A powerful brothel owner made him what he is. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: Doesn't want to be a Layabout and was forced into it by his family.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
Thomas Davenport, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear green tank tops with grey pants. He has shaved his head bald. His hazel eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He has decided he is irredeemable.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Mentor, Criminal record. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Hematite (5 gp). Rose (50 gp). 1 Masterwork Common Melee.
Anselm Walpole, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His blonde hair is cut short. This gray eyed westerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Mentor, Adventurer. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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