Everard Heiser, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his sai. His white hair is lengthy. He has amber eyes and a black hat with a green feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Azurite (5 gp). Azurite (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Percival Branson, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His golden hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the east to a Animal Trainer, Percival learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by giants. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: A deep hatred of giants; and he wants revenge against giants
Ideals: Athletic, Fighting. Bonds: Attractive, Enemies, Nature, Job. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2400 sp.
Thomas Clinton, Male Human [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His hair is cut close to his head. He has a dull look in his blue eyes.
Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Barber, but he was a colossal failure. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Shy, Impulsive. Bonds: Mentor, Job. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Don Tindall, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is kept up in a ponytail inside a broad hat. His half smiles and hazel eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Immigrant, Rich. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 4000 cp. Gold and topaz bottle stopper cork (800 gp).
Adelard Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears a blue tunic with red highlights, and long black pants that bunch up around his shoes, and carries nunchakus. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Tanner. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Fighting. Flaws: Fearful, Antagonistic, Insane. Bonds: Job, Military. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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