Gunter Webley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 10 years.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Flaws: Impulsive. Bonds: Attractive, Guardian, Immigrant, Job, Family. Occupation: Body Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Guy Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, brown, dusty cloak. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are violet and beady.
Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and wants to work out more often
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Military, Family. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Bernard Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears a white coat over a brown low-cut shirt, and a Stetson hat upon his head. His brown hair is unkempt and raggedy. He has a dull look in his gray eyes.
Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born at the edge of vast mountains. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Servant
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
John Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. He is portly but not overly obese. He wears a colorful flower in his brown hair. His fierce amber eyes like to dwell on things.
Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Tailor in town.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Flaws: Disease, Secretive, Insane. Bonds: Attractive, Job. Occupation: Tailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 7000 cp. 1 Simple lock.
Diggory Walcott, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears skinny pants and wears a green and white robe with the hood down. He has silver hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Unemployed
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Sapphire pendant on gold chain (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
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