William Astley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear flannel. His long blonde hair reaches down to his waist. His half smiles and hazel eyes are beguiling and draw you in.
Personality: This man loves singing and to teach people singing more than just about anything. He has a small toy that he constantly fidgets with.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 22000 sp. 1 Minor magic item.
Hunter Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a violet cloak and cross-gartered pastel stockings. He is an epitome of beauty. He keeps his golden hair in a flapper bob. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he's looking for his big break
Flaws: Impulsive, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Justin Hayes, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears just a grey suit. His left hand appears badly burned and disfigured. His red hair is thinning but still full. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school to support his sick father, and resented it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Shy, Selfish. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 900 sp.
Jocelyn Sutherland, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear tan pants and tee shirts. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Map Maker business at a young age. A few years later when the south was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: To clean up the streets; and expand his business
Flaws: Insomniac. Bonds: Rich, Guardian, Immigrant, Job. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.
Anthony Royston, Male Human [Permalink]
Personal [hide]
Description: This man wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He is muscular with a powerful set of arms. His golden hair is still thick. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 4 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
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