Hunter Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan shirt with thin white vertical stripes and black pants. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a colorful flower in his red hair. He has brown eyes and a tan hat with a white feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: His religion dominates his actions.
Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Alexandre Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He keeps his auburn hair in a flapper bob. He is baby faced.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a great chef.
History: Sold as a small child to a necromancer, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He wants revenge against orcs; and a deep hatred of orcs
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Enemies, Mentor. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Good lock.
Solomon Blackwood, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His skin is fair and his fingers are delicate and long. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small island village. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Solomon and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Ideals: Professionalism. Flaws: Mundane, Antagonistic, Insane. Bonds: Nature. Occupation: Scribe
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dustin Darlington, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a broad hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful necromancer made him what he is. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: Money/treasure.
Bonds: Rich, Attractive, Adventurer, Mentor, Slave. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp. Tourmaline (120 gp). Rhodochrosite (13 gp).
Peter Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He dresses in blue turtlenecks beneath a black coat with grey slacks. His hair is always cut to a buzz. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Peter lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Family, Adventurer. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp.
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