Frederick Hackney, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears professional attire. His hair is silver and very short. His blue eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people
Ideals: Justice, Fighting. Bonds: Attractive, Military. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Dean Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His eyes are amber and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Ugly, Sensitive, Forgetful. Bonds: Poor, Adventurer. Occupation: Jeweler
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Just what you see.
Arnold Tatum, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He typically wears brown cloth garments or leather armor. He keeps his long red hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.
Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Seeks redemption; and money/treasure
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Criminal record, Rich. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Godfrey Sydney, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new bather responsibilities is difficult
Ideals: Optimist. Flaws: Secretive. Bonds: Military, Rich, Job. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
Bertram Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is physically well-built. His silver hair is matted, messy, and big. His violet eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Glassblower, but he got bored and became a Barrister. He has worked as a Barrister like his mother before him.
Motivation: To be a Glassblower again; and expand his business
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Barrister
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
