Gerald Milton, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He very much looks the part of a Guard. His black hair is thinning but still full. His blue eyes are passionate and lively.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: He got into the Guard business at a young age. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.
Motivation: To unite with his brother; and to be a dilettante again
Ideals: Pacifist, Logical. Bonds: Job, Attractive, Family. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 34000 sp. 1 Minor magic item.
Geoffrey Brent, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Slave, Military. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Chain shirt. 1 Masterwork studded leather.
Gilbert Shirley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He is bald on top and has large black tufts of hair around his ears. He has hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Animal Trainer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Joker, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp. 2 Thunderstones.
Don Denholm, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His gray eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Guardian, Criminal record. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Solomon Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears an entirely grey suit with violet socks and a vest with buckled shoes. He has a hunchback. His silver hair is lengthy. He has gray eyes and a grey hat with a violet feather.
Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He helped his father out around the business and became quite the natural. He has worked as a Ploughman like his father before him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly. Bonds: Job, In love, Religious, Enemies. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3200 sp.
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Their contribution stands as a beacon of hope for all adventurers!