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Advanced [show]


Robert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man typically wears violet cloth garments or leather armor. With a patchy chestnut beard and wild chestnut hair. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Job, Has a crush. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Robert Hayhurst, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Randal Brady, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. His hair is red and curly. His eyes are a pleasant brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by brigands. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Optimist. Bonds: Enemies, Poor, Job, Slave. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Randal Brady, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +2

Possessions: 500 gp. Obsidian (5 gp). Chalcedony (60 gp). 1 Masterwork Common Melee.


Social Check DCs


John Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears baggy pastel pantaloons and a yellow scarf. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has green eyes and a pastel hat with a yellow feather.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across

History: The child of a Scribe, who enjoyed hunting, John was taken on many hunting expeditions. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Bonds: Slave, Criminal record, Nature, Military. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

John Spaulding, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Gunter Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green tunic with tan highlights, and long grey pants that bunch up around his shoes. He keeps his long red hair kept up in a rat tail. His hazel eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: To unite with his sister; and an old rival family wants him found

Flaws: Secretive, Shy, Antagonistic. Bonds: Immigrant, Family. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Carlton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)17 (+3) 17 (+3)11 (+0)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 70 pp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Crowbar.


Social Check DCs


Godfrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man dresses in yellow turtlenecks beneath a white coat with brown slacks. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Impeccable, Artistic, Gifted. Bonds: Religious. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Godfrey Beckwith, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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