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NPC Generator

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Advanced [show]


Lewis Crawford, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His hair is long and chestnut with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. His green eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Seamstress. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his mother was called into army service. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable

Ideals: Justice. Bonds: Poor, Job, Criminal record, Military, Nature. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Lewis Crawford, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20 pp. Chrysoberyl (140 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Lindsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case and is in decent physical shape. His chestnut hair is thinning but still full. His gray eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Theobald studied abroad. He worked as a nervous Jeweler and found it very stressful. He inherited the family business which he has now maintained for 3 years.

Motivation: To clean up the streets; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Opinionated, Gifted. Bonds: Attractive, Job, Guardian. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Theobald Lindsay, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 9 (-1)7 (-2)
Skills Medicine +1, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. With a patchy black beard and wild black hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: John hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he's looking for his big break

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Adventurer, Enemies. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

John Nibley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)7 (-2) 12 (+1)11 (+0)
Skills Insight +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Freshwater pearl (9 gp). 1 Minor magic item.


Social Check DCs


Bernard Rayden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his shortspear. He has dyed his greying white hair a little too much giving a sharp white color. He has hazel eyes.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. After coming to the age of reason, Bernard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better trade route.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Adventurer. Occupation: Fisher

Voice: French accent

Attributes [hide]

Bernard Rayden, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Thomas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, black shirt, and blue tie. He has done his best to style his chestnut hair to look like a famous performer. He wears a mask on his face.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: Human compassion; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Addict, Racist. Bonds: Military, Family. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Hadleigh, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp.


Social Check DCs

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