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NPC Generator

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Advanced [show]


Gilbert Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair is white, silky, and of moderate length. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother.

Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Gilbert Oakley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His red hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Wymar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To end his boredom.

Ideals: Joker. Flaws: Ugly, Shy, Mundane. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Wymar Garfield, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)16 (+3) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Tanglefoot bags.


Social Check DCs


Simon Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is smooth and relatively long. His green eyes dart from person to person.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: Simon hails from a village terrorized by illithids. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge.

Ideals: Fighting, Professionalism, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Denholm, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He sports black clothing, slightly heavier than average wear. With a patchy golden beard and wild golden hair. His thin eyebrows rest above his beady brown eyes.

Personality: He has always had a great fascination with Human culture. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

John Sutton, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Simon Carlton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. He has a brown handlebar mustache and slicked back brown hair. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Mayor. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Mayor.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Adventurer. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Simon Carlton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1 Disguise kit. 1 Disguise kit.


Social Check DCs

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