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NPC Generator

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Advanced [show]


Cory Morley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His eyes are blue and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Cory was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist, Opinionated, Persistence. Bonds: Adventurer. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Morley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Roger Weld, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean white cloak covering his clean studded leather, and is pretty ugly. His black hair has been sun bleached extensively. His amber eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Mundane. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Weld, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lewis Everleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy violet pantaloons and a tan scarf. His long chestnut hair is drawn into a two foot long braid. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: Lewis was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Family, Slave. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Lewis Everleigh, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)18 (+4) 6 (-2)18 (+4)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Druidic, Goblin, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is still thick. His hazel eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Fighting, Athletic, Impeccable, Gifted. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Drogo Graeme, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 19000 cp. Moonstone (40 gp). Onyx (40 gp). Deep green spinel (70 gp).


Social Check DCs


Odo Wakefield, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He has styled his white hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and to settle down with his crush

Ideals: Philantrophist, Artistic. Bonds: Has a crush, Family. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Odo Wakefield, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 7 (-2)16 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Solid gold idol (400 gp).


Social Check DCs

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