John Carlisle, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses in green turtlenecks beneath a pastel coat with violet slacks. His whole body is exceptionally muscular. His red hair is braided into rings. His eyes are brown and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and he's in love
Ideals: Optimist, Logical. Flaws: Insane. Bonds: Immigrant, Has a crush. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 6 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp.
Hunter Astley, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time, and he perpetually has his kukri ready. He sports a flattop hair cut. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Body Guard, but he got bored and became a Fletcher. He became a Fletcher soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Military, Job. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Malachite (15 gp). Tiger eye turquoise (15 gp). 2 Antitoxin. 2 Holy water.
Robert Fulton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a violet armored body suit, with a simple yellow line shooting up and back down. His hair is cut close to his head. His eyes are likewise green. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: He seems to be bored by most things.
Ideals: Disciplined. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Clerebold Spaulding, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair, while still mostly chestnut, has prominent grey streaks. His violet eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich eastern family. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Clerebold's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Geoffrey Huxley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. His silver hair is matted, messy, and big. His eyes are brown and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Server
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
