Anselm Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered red stockings. He is bristling with hidden weapons, mostly lances and glaives. He wears a top hat to hide his balding. His hazel eyes peer out from beneath his top green hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal music training, and achieved minor success. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Justice, Artistic. Flaws: Shy. Bonds: Criminal record, Military. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Arnold Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a red coat with brown slacks. His brown hair is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Arnold studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother.
Ideals: Professionalism, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Norman Sherwood, Male Human [Permalink]
Personal [hide]
Description: This northern man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His clothes are grease stained in places. He wears his golden hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.
History: Norman was born in the north. At a young age he loved to build and create. Norman was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Priest. He left for the north, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 3 (-4) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Ignan
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
Possessions: 2000 sp.
Guy Moreno, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He is wearing a long, brown cloak. His white hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a Marshal, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Impeccable, Optimist. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.
Percival Stansfield, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black costume with the symbols of the sun god on his torso. He is an epitome of beauty. He sports a long golden beard, and similarly colored long hair. His eyes are brown and he is always smoking a pipe.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across
History: He was born in the north. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Optimist. Bonds: Attractive, Criminal record, Immigrant, Religious. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
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