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NPC Generator

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Advanced [show]


Ralf Marlowe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears white cloth garments or leather armor. His golden hair is still thick. He has gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Religious. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Ralf Marlowe, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Dean Law, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His golden hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Dean took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and regain custody of his daughter

Ideals: Gifted. Flaws: Shy. Bonds: Guardian, Job, Family. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Dean Law, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Dustin Brady, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His hair is red and curly. He has gleaming, smiling blue eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Dustin Brady, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)16 (+3) 16 (+3)9 (-1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Percival Tattersall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his brown hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Percival was born on a far eastern forest where he grew up under the tutelage of his father, an expert Detective. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice, Gifted. Bonds: Adventurer, Immigrant. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Percival Tattersall, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp. Malachite (15 gp). White opal (400 gp).


Social Check DCs


Patrick Marley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears baggy black pantaloons and a brown scarf. He has a hunchback. His golden hair, when down, is lengthy. This hazel eyed easterner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Jeweler, who enjoyed hunting, Patrick was taken on many hunting expeditions. After coming to the age of reason, Patrick took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Military, Nature. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Patrick Marley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Breastplate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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