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Advanced [show]


John Tinley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet shirt with thin tan vertical stripes and black pants. His red hair is thinning but still full. His eyes are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Barkeep business at a young age. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Barkeep.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Optimist. Flaws: Emotional, Fearful. Bonds: Family, Job. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

John Tinley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roger Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: Roger was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Persistence, Fighting. Flaws: Greedy. Bonds: Military. Occupation: Miller

Voice: German accent

Attributes [hide]

Roger Hastings, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4 Tanglefoot bags. 1 Everburning torch. 4 Holy water.


Social Check DCs


Rolf Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Architect, Rolf learned a great deal about his mother's area of expertise. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: To clean up the streets; and further expansion of business

Flaws: Depressed. Bonds: Rich, Job, Family, Guardian. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Rolf Middleton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 18 (+4)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Peter Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His tied-back hair is golden. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. During his travels, Peter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Peter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Peter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Family. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Winthrop, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)10 (+0) 17 (+3)8 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Blue quartz (9 gp). Emerald (1100 gp).


Social Check DCs


Alex Alston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male usually wears his pastel robe and has his kukri always slung over his shoulder. He is tall, broad shouldered and powerfully built. His tied-back hair is blonde. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Alex's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Ugly, Addict, Antagonistic. Bonds: Military. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Alex Alston, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 7 (-2)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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