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NPC Generator

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Advanced [show]


Trey Hackney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case, he is not a threatening figure. His hair, while still mostly brown, has prominent grey streaks. He has several tiny amethyst earrings on each ear.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of western immigrants he idolized his mother. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Extrovert, Gifted. Bonds: Rich, Adventurer, Immigrant. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Trey Hackney, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nicholas Royston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. He wears a wide-brimmed hat to cover his moderate length golden hair. His gray eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: Nicholas was born the youngest of three triplets. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Insane, Shy. Bonds: Rich, Job, Family. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Nicholas Royston, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He has a blonde handlebar mustache and slicked back blonde hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Knight in town.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He struck the Knight job and began his own company from there.

Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Disease. Bonds: Job, Immigrant, Criminal record. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Tewksbury, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Trym Denholm, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he is dressed in an above average manner. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Masseuse in town.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and to be a barrister again

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Denholm, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carved bone or ivory statuette (50 gp). Gold dragon comb with red garnet eye (800 gp). Black velvet mask with numerous citrines (50 gp).


Social Check DCs


Charles Washington, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and blue robe with the hood down, and he perpetually has his hand crossbow ready. He keeps his blonde hair in a pixie cut. He has a dull look in his blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Charles Washington, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)9 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20 pp. A pair of silk slippers encrusted with tiny pearls. (60 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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