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Advanced [show]


Odo Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His hair is golden and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac, Disease. Bonds: Rich. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Garfield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Patrick Marley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Locksmith does, and is pretty ugly. His brown hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Patrick Marley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 4000 cp. Red-brown spinel (50 gp). Coral (50 gp). Silver pearl (50 gp).


Social Check DCs


Balimaar Harley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Spy does. He carries a battered shortspear and tarnished ceremonial dagger as well. He has styled his brown hair well, parting it to the left. His eyes are brown and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Spy and found it very stressful. He has achieved small success as a Spy.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Harley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)4 (-3) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Geoffrey Harrington, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his halberd always slung over his shoulder. He is muscular with a powerful set of arms. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Geoffrey's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. In his 14th year, his parents were killed by a orcs raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Shy, Depressed. Bonds: Enemies, Military. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Geoffrey Harrington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 17 (+3)16 (+3)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Chad Cooper, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His brown hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Chad was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Logical. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Chad Cooper, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 5 (-3)11 (+0) 13 (+1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2000 sp. Tourmaline (140 gp). 7 Acid flasks. 4 Holy water. 4 Tanglefoot bags.


Social Check DCs

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