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Advanced [show]


Hunter Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is portly but not overly obese. He wears his hair in dreadlocks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: Born in the west his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Flaws: Fearful, Racist. Bonds: Attractive, Family, Poor. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Hunter Dumph, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Tyndall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south, but his parents moved at a very young age to the north. There was a wharf not far from home where he often wandered off to fish. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Trym never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Bonds: Nature, Adventurer, Immigrant, In love. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Trym Tyndall, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 13 (+1)9 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Sapphire pendant on gold chain (700 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Lance Denholm, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a black Stetson hat and black clothes. He has a hunchback. He has no hair. His eyes are blue and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Mundane, Secretive. Bonds: Military. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Lance Denholm, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Trey Weston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His chestnut hair is braided into rings. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Healer, but he got bored and became a Baker. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Shy, Addict. Bonds: Attractive, Mentor, Job. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Trey Weston, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Hubert Altham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered trident and tarnished spear as well. He keeps his long blonde hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Fighting, Disciplined. Flaws: Insomniac. Bonds: Job, Religious, Adventurer. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Hubert Altham, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)9 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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