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Advanced [show]


Wymar Jacobs, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy pastel pantaloons and a grey scarf. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Wymar hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Wymar Jacobs, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnoll, Abyssal, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Branson, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His hair is long and chestnut with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His skin is flawless and his blue eyes scan people very quickly.

Personality: Eccentric and domineering, Thomas will drive conversation. He takes great joy in being the best Cook in town.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Adventurer, Attractive, Job, Nature. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Thomas Branson, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 9 (-1)13 (+1) 6 (-2)9 (-1)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Smoky quartz (20 gp). Jet (50 gp). 1 Minor magic item.


Social Check DCs


Bernard Hale, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair, when down, is lengthy. His half smiles and violet eyes are beguiling and draw you in.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Athletic, Impeccable. Bonds: Attractive, Military, Nature. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Bernard Hale, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Drogo Rutland, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair, while still mostly silver, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Mentor. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Drogo Rutland, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Freshwater pearl (9 gp). Hematite (9 gp). Fire opal (700 gp).


Social Check DCs


Manfred Mori, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He wears a colorful flower in his chestnut hair. His hazel eyes peer out from beneath his broad yellow hat.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Manfred Mori, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)17 (+3) 11 (+0)11 (+0)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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