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NPC Generator

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Advanced [show]


Gerald Oakes, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he is dressed in earthy colors with a yellow and pastel handkerchief worn on his right side. His small hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. He moved out south to avoid the crime he committed. He has drifted from career to career and currently works as a Marshal.

Motivation: He is wracked by social anxiety; and to be a architect again

Flaws: Ugly, Fearful. Bonds: Guardian, Criminal record, Mentor, Job. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Gerald Oakes, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Manfred Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a necromancer, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Manfred took refuge in the large cave and found the beat up mace and armor he uses now. He has drifted from career to career and currently works as a Banker.

Motivation: He wants to get laid; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Nature, Has a crush. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Manfred Livingstone, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Jocelyn Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. His tied-back hair is brown. His green unseeing eyes seem to look past you.

Personality: This man loves music and to teach people music more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Ploughman, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Baker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Carlton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)7 (-2) 6 (-2)17 (+3)
Skills Intimidation +5, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Fidget, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered trident and tarnished morningstar as well. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Criminal record, Military. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Thomas Fidget, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp.


Social Check DCs


Theodoric Reid, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears skinny pants and wears a pastel and green robe with the hood down. His golden hair is greasy and uncared for. His gray eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Hunter, Theodoric learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Reid, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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