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Advanced [show]


Chad Camden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Jeweler uniform. His hair is always cut to a buzz. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to be a hunter again

Ideals: Athletic. Flaws: Disease, Lazy, Antagonistic. Bonds: Job. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chad Camden, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 18 (+4)12 (+1)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Gomory Ramsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He has a small bristly mustache and wavy brown hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Attractive, Enemies. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Gomory Ramsay, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Hastings, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a blue vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Reynard hails from a village terrorized by giants. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies, Family. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Hastings, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His green eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Trym Walpole, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Chrysoberyl (50 gp). Sardonyx (60 gp). Tourmaline (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Hartford, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Butcher. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Banker, who enjoyed hunting, Trym was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Hartford, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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