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Advanced [show]


Reynard Hartford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his scythe, and his gloved hand is found clutching a scythe. With bright brown hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Reynard studied abroad. He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Attractive, Criminal record, Slave. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Reynard Hartford, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Balimaar Woods, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He carries a battered scythe and tarnished quarterstaff as well. His brown hair is singed and shortened. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also has developed a complete distrust of the Beggar profession.

History: Balimaar was born the youngest of three triplets. A gifted student he started as a Beggar, but he got bored and became a Jeweler. He has achieved small success as a Jeweler.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Balimaar Woods, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)17 (+3) 12 (+1)15 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Finely wrought small gold bracelet (90 gp). Solid gold idol (700 gp).


Social Check DCs


Adelard Gentry, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His silver hair is heavily combed to the left. He has a dull look in his gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful brothel owner made him what he is. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Mentor, Adventurer. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Adelard Gentry, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Lance Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. With a patchy white beard and wild white hair. His gray eyes peer out from beneath his broad black hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Racist. Bonds: Criminal record, Adventurer. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Lance Barclay, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Adam Shirley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears tight fighting clothing, which leaves very little to the imagination. With a patchy blonde beard and wild blonde hair. His violet eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with unlife at a very young age, Adam has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Depressed, Disease. Bonds: Slave. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Adam Shirley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. 1 Thunderstones. 3 Tanglefoot bags.


Social Check DCs

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