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Advanced [show]


Kyle Winthrop, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His hair is auburn and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Military, Religious. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Kyle Winthrop, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Chrysoberyl (70 gp).


Social Check DCs


Gomory Shirley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears red leather gloves, a red jacket, and tight pants. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: The child of a Barrister, who enjoyed hunting, Gomory was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and wants to have a good time and be beloved

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Gomory Shirley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Violet garnet (700 gp). White pearl (130 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.

Personality: He has always had a great fascination with Human culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Racist, Antagonistic. Bonds: Poor, Military, Job. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Rolf Kent, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)9 (-1) 14 (+2)17 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Chalcedony (60 gp). Coral (160 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Odo Mori, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Attractive, Job. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Odo Mori, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 7 (-2)6 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bernard Kinsley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy silver hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Bernard Kinsley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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