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NPC Generator

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Advanced [show]


Randal Dayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear white pants and tee shirts. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist. Flaws: Cynical, Mundane. Bonds: In love. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Randal Dayton, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Godfrey Ansley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he prefers to wear blue clothing when he does not wear armor. He wears his golden hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels threatened by others; and doesn't want to be a miller and was forced into it by his family

Ideals: Optimist, Gifted, Impeccable. Flaws: Addict, Fearful. Bonds: Family. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Godfrey Ansley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Langley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear black pants and tee shirts. His skin is also unnaturally pale. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His thin eyebrows rest above his beady blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a necromancer, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly. Bonds: Mentor, Criminal record, Rich. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Langley, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 40000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Don Beverly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His brown hair is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Don does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Don studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Extrovert, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Don Beverly, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)6 (-2) 11 (+0)11 (+0)
Skills Religion +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Aquamarine (600 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Diggory Milton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He is physically well-built. He has wavy silver hair. He has gray eyes and a brown hat with a black feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has never given up on his music dream.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Military, Adventurer. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Diggory Milton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 9000 cp. 1 Silk rope. 1 Silk rope.


Social Check DCs

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