Trey Davenport, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a blue coat with grey slacks. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length auburn hair. His blue eyes dart from person to person.
Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. In his 13th year, his parents were killed by a giants raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk
Flaws: Insane, Impulsive, Depressed. Bonds: Adventurer, Enemies. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Guy Colton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Lazy, Disease. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Manfred Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He has no hair. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.
History: Born in the west his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his brother; and wants to raise his children well
Flaws: Ugly, Shy, Selfish. Bonds: Poor, Family. Occupation: Masseuse
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 600 sp.
Ralf Carlisle, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze, and his gloved hand is found clutching a sword. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a very good compulsive liar and kleptomaniac.
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered dancing. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic. Flaws: Racist. Bonds: Rich, Criminal record, Military. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 34000 sp.
Simon Cason, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He wears an eyepatch.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them
History: The child of western immigrants he idolized his father. Simon was born on a far western forest where he grew up under the tutelage of his father, an expert Sailor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Terse, Shy. Bonds: Immigrant. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
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