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Advanced [show]


Nicholas England, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is silver and very short. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nicholas took refuge in the old dungeon and found the beat up club and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable. Bonds: Rich, Immigrant, Nature, Adventurer. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Nicholas England, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Eastoft, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. His chestnut hair is greasy and uncared for. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Shy, Addict, Disease, Antagonistic. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Frederick Eastoft, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown armored body suit, with a simple violet line shooting up and back down. He wears his hair in dreadlocks. His skin is flawless and his amber eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Anselm was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and to prove his worth to the world

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Attractive. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Anselm Rutherford, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Thomas Crawford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely red suit with black socks and a vest with buckled shoes. His tied-back hair is black. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast desert. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor, Nature. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Thomas Crawford, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Arcana +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Henry Colton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His chestnut hair is greasy and uncared for. His eyes are likewise violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: Henry was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Crown-heir. He now owns his own business.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Athletic, Philantrophist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Henry Colton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)13 (+1) 11 (+0)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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