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NPC Generator

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Advanced [show]


Anselm Nash, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: He was born in the west, but his parents moved at a very young age to the north. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content.

Ideals: Gifted. Flaws: Mundane, Shy. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Anselm Nash, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)14 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Patrick Blyth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to cover his moderate length silver hair. He has gleaming, smiling brown eyes.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Justice, Entrepeneur, Impeccable. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Patrick Blyth, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)6 (-2) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Adley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Herbalist. He is bald on top and has large blonde tufts of hair around his ears. His blue eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Anselm was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Anselm Adley, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)10 (+0) 7 (-2)16 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Black velvet mask with numerous citrines (150 gp). Large well-done wool tapestry (300 gp). Solid gold idol (1200 gp).


Social Check DCs


Ralf Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple green robe with grey stripes complete with hood, and sports empty pouches on his belt. He has a small bristly mustache and wavy auburn hair. His thin eyebrows rest above his beady green eyes.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Ralf studied abroad. After coming to the age of reason, Ralf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, In love. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Ralf Wakefield, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 18 (+4)11 (+0)
Skills Persuasion +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Aldous Landon, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears tight fitting clothing which further accentuates his frame. His hair, while still mostly red, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Aldous studied abroad. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: To pay off his debts; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Landon, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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