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NPC Generator

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Lvl.
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Advanced [show]


Charles Hayden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a wide-brimmed hat to hide his balding. He has amber eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Charles studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: To settle down with his crush.

Ideals: Impeccable, Gifted. Bonds: Has a crush, Criminal record. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Charles Hayden, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 60 pp.


Social Check DCs


Trym Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Trym studied abroad. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Trym Hailey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 70 pp.


Social Check DCs


Manfred Stanley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a violet and grey robe with the hood down. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a drow raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's repulsed by the PC; and a deep hatred of drow

Flaws: Insane, Antagonistic, Mundane. Bonds: Attractive, Enemies. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Manfred Stanley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Cory Snowdon, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His brown hair is smooth and relatively long. His amber eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and to find somewhere to settle down

Ideals: Disciplined, Impeccable. Flaws: Addict, Mundane, Ugly. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Cory Snowdon, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Violet garnet (900 gp). Sard (30 gp).


Social Check DCs


Anselm Marston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his grey robe and has his hammer always slung over his shoulder. His auburn hair is matted, messy, and big. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Doctor, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To be a Doctor again; and he is unsatisfied with his job

Flaws: Ugly, Insane, Forgetful. Bonds: Poor, Job. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Marston, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 6 Acid flasks.


Social Check DCs

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