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Advanced [show]


Odo Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with grey socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His silver hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality.

Ideals: Persistence. Bonds: Religious, Adventurer. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Odo Davenport, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)17 (+3) 9 (-1)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 9
Languages Common, Druidic, Terran, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1600 sp.


Social Check DCs


William Kimberley, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He is physically well-built. He keeps his chestnut hair in a flapper bob. His violet eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Interpreter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Interpreter. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: To prove his worth to the world; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Gifted. Flaws: Hedonist, Impulsive. Bonds: Job. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

William Kimberley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 60 pp.


Social Check DCs


Gilbert Reid, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. He wears his brown hair up. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.

History: Gilbert was born with his father's beautiful face. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Debt, Adventurer. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Gilbert Reid, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)7 (-2) 13 (+1)14 (+2)
Skills Investigation +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Nicholas Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the north. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it.

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Nicholas Winchester, Male Human Fighter 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 18 (+4)14 (+2) 13 (+1)9 (-1)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 100 gp. White pearl (140 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Abram, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 3 years.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Joker. Flaws: Fearful. Bonds: Job, Rich, Attractive. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Abram, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)18 (+4) 15 (+2)14 (+2)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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