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Advanced [show]


Gunter Skelton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He wears his auburn hair down. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Nature. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Skelton, Male Human Fighter 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp. Azurite (9 gp).


Social Check DCs


Jocelyn Marley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Jocelyn embodies much of what other species detest in the Humans. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Jocelyn Marley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bernard Hadley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple white robe with grey stripes complete with hood. His hair is greying and his face has many wrinkles. His hazel eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Bernard was born on a far western desert where he grew up under the tutelage of his mother, an expert Carpenter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Bernard Hadley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Patrick Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Patrick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Patrick was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Persistence, Philantrophist. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Patrick Jacobs, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)18 (+4) 14 (+2)17 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Ignan, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Berkeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy blue suit. His hair is black and very short. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.

History: When he was but 6 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered singing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's attracted to the PC; and to prove his worth to the world

Ideals: Artistic. Flaws: Mundane, Impulsive. Bonds: Attractive, Has a crush, Immigrant. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Berkeley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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