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Advanced [show]


Shane Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports grey clothing, slightly heavier than average wear. He is bald on top and has large blonde tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Shane Stafford, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2 Thunderstones. 2 Thunderstones. 4 Antitoxin.


Social Check DCs


Shane Stanley, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky tan painted plate armor. He is muscular with a powerful set of arms. He wears a colorful flower in his white hair. His eyes are a pleasant violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Shane took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Shane Stanley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His red hair is unkempt and raggedy. This violet eyed easterner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Kyle studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and doesn't want to be a laborer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Kyle Gentry, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Spalding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears dark leathers with embroidery. He has a hunchback. He keeps his brown hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of southern immigrants he idolized his mother. He worked as a nervous Apothecary and found it very stressful. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Spalding, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fierce violet eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Everard was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and an old rival family wants him found

Ideals: Disciplined. Bonds: Rich, Job, Family, Adventurer. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Everard Mitchell, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 5000 cp. Golden pearl (40 gp). White pearl (40 gp). Iolite (80 gp).


Social Check DCs

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