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NPC Generator

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Advanced [show]


Randal Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears a colorful flower in his chestnut hair. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a minor phobia of water and hates getting wet.

History: The child of a Tanner, who enjoyed hunting, Randal was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy

Flaws: Fearful. Bonds: Attractive, Criminal record, Nature, Rich. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Randal Cumberbatch, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anthony Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His tied-back hair is golden. His eyes are a pleasant green.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Bowyer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Bowyer has made it difficult for him to sleep.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a bowyer and was forced into it by his family

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Job, Family. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Anthony Atterton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)8 (-1) 12 (+1)7 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Deep blue spinel (800 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan wide-brimmed hat and tan clothes. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: The child of northern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Trym Wentworth, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Gomory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His silver hair is braided into rings. He has several tiny amethyst earrings on each ear.

Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. In his 10th year, his parents were killed by a drow raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Revenge.

Flaws: Hedonist. Bonds: Rich, Religious, Enemies, Adventurer. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Wedgwood, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)12 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Roger Clare, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His chestnut hair is cut short. His brown eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: Born in the north to a Shoemaker, Roger learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Shy, Impulsive, PTSD. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Roger Clare, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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