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NPC Generator

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Advanced [show]


Adelard Compton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a tan and black handkerchief worn on his right side. He has done his best to style his white hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves singing and to teach people singing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north. Adelard was born on a far northern mountains where he grew up under the tutelage of his father, an expert Weaver. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Artistic, Joker, Impeccable. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Compton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)17 (+3) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Bloodstone (50 gp). Obsidian (7 gp).


Social Check DCs


John Atherton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is long and unkept. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

John Atherton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 18000 sp.


Social Check DCs


Anthony Lancaster, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He sports a long silver beard, and similarly colored long hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Religious, Mentor. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Anthony Lancaster, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1400 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. His right hand appears badly burned and disfigured. His blonde hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Sailor, who enjoyed hunting, Guy was taken on many hunting expeditions. When Guy reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Optimist. Bonds: Nature, Military. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Guy Beitz, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)6 (-2) 16 (+3)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Roland Darby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his chestnut hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: Gifted from a young age, Roland studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Passionate, Gifted. Bonds: Attractive, Rich. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Roland Darby, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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