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NPC Generator

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Advanced [show]


Bertram Stanton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a blue and tan handkerchief worn on his left side. His hair is short and black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Laborer business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his singing dream.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Bertram Stanton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Jocelyn Heiser, Male Human [Permalink]

Personal [hide]

Description: This man wears white leather gloves, a white jacket, and tight pants, and sports empty pouches on his belt. His blonde hair is kept up in a ponytail inside a feathered hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich eastern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and doesn't want to be a farmer and was forced into it by his family

Ideals: Joker. Flaws: Racist. Bonds: Rich, Family, Criminal record. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Jocelyn Heiser, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Bing, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Impulsive, Depressed. Bonds: Attractive, Slave, Poor. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Trym Bing, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Lindsay, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue armored body suit, with a simple brown line shooting up and back down. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: Miles was born in the north. At a young age he loved to build and create. In his 15th year, his parents were killed by a illithids raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Sage like his father before him.

Motivation: To share knowledge with the world.

Ideals: Logical, Persistence. Bonds: Job, Enemies. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Miles Lindsay, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)7 (-2) 14 (+2)13 (+1)
Skills Acrobatics +1, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 4 Acid flasks.


Social Check DCs


Aldous Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a green broad hat and green clothes. He has a slight overbite and is overall scrawny. His red hair is thinning but still full. He wears an eyepatch.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Rich, Job, Religious. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Aldous Hadley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 16000 cp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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